Unreal Engine –Drivable RC Car UE411

Drivable RC Car

Skeletal mesh is correctly rigged with proper bone scales and bone naming.

Video preview: https://youtu.be/tepOLWCQqtY

Number of Skeletal Meshes: 1

Rigged: Yes

Average Triangle Count: 24026

LODs: Yes

Number of Textures: 10

Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)

Texture Size: 2048×2048 and 4096×4096

Technical Details

Features:

  •  Drivable and rigged
  •  Coloring of the vehicle can be changed in the material.
  •  Amount of dirt on the body can be changed in material.

Number of Blueprints: 1

Input: DefaultInput.ini

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Download

Important/Additional Notes: