Unreal Engine –INTERIOR BUNDLE SCI-FI MODULAR FUTURISTIC UE344

INTERIOR BUNDLE SCI-FI MODULAR FUTURISTIC

Demonstration Videos:

1. Weapon Center

2. Futuristic Sci Fi Laboratory 

3. Terminal

4. Library

Each model is textured by PBR materials.

Texture size is 2048X2048 for small props and 4096X4096 for large props.

Drag and drop material instance variations are included for ease of use, with exposed parameters for more controlled customization.

Each model is modular.

It is very easy to establish interior projects.

* There are plenty of decals to add details.

* All props are textured by PBR materials.

* Each door and hatched is ready to be moved (open/close)

Technical Details

Game-ready.

Extremely easy to use.

Modular assets with customizable parameters

Drag and drop material variations.

The number of Unique Meshes:

1. Weapon Center: 123 meshes and 62 decal

2. Futuristic Sci-Fi Laboratory: 83 meshes

3. Terminal: 113 meshes and 60 decals

4. Library: 121 Meshes and 26 Decals

Collision: Yes.

Vertex Count:

1. Weapon Center : 199737 total. Min:8, Max:11212, Average :2750

2. Futuristic Sci Fi Laboratory : 237465 total. Min:24, Max:31102, Average :4500

3. Terminal : 257124 total. Min:8, Max:41052, Average :2800

4. Library : 395521 total. Min:8, Max:54500, Average :4000

LODs: Automatically Generated

Number of Materials and Material Instances:

1. Weapon Center: 150 Material, 64 Material Instance

2. Futuristic Sci-Fi Laboratory: 30 Material, 60 Material Instance

3. Terminal: 91 Materials and 32 Material Instances

4. Library: 157 Materials and 44 Material Instances

Number of Textures:

1. Weapon Center : 441

2. Futuristic Sci Fi Laboratory : 190

3. Terminal : 395

4. Library : 378

Texture Resolutions: 2048X2048 for small props, 4096X4096 for architectural large props, 512X512 and 1024X1024 for decals.

Supported Development Platforms:

Windows (Should work on other platforms but not tested)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: