Unreal Engine – Wall Hiding System UE9262
Technical Details
Completely made in blueprints
The MF_Hide function for hiding walls works best with long meshes (Large size along one of the axes, or scaled along one of the axes). For large, square meshes, it is better to use a function with a hiding capsule called MF_Hide_Capsule.
Contains:
- 8 Material Functions
- 29 Materials and Material instances
- 5 Demo Blueprints and Widgets
- 3 Noise Textures
- 16 Meshes
- Overview level
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