Unreal Engine – Dodge and Evade Anims UE9166
Technical Details
Features:
- pose matched start and end frames to the provided Idle animation
- If using UE4, you don’t need to re-target animations. It uses the default UE4 mannequin. If UE5, you need to retarget using Epic’s retarget tool. Tutorial
- Hand Crafted animation from a professional Animator
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 36
Animation types: Root Motion
Supported Development Platforms: Windows
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