Unreal Engine – Fully customizable Advanced Automatic Landscape Material UE9160

Fully customizable Advanced Automatic Landscape Material

Technical Details

Features:

  •  AutomaticLandscape Material Master
  • Fully automatic and configurable
  • Beach
  • Snow
  • Divide your landscape automatically into low and high-altitude layers.
  • Base, slope, and secondary slope layers. For low AND High altitude layers.
  • Switch Tessellation (displacement)
  • Automatic grass foliage (Multiple layers, also configure for different altitudes and slopes.)
  •  3 Example Scenes:
  • Island
  • Canyon
  • Mountains

Number of Unique Materials and Material Instances:

  • AutoLandscape Material Master
  • 3 Childs for the example maps

Support, community & Documentation📁:Initial Support like bug encounters, datamodels, and a supportive community are available after purchase verification. You can do so by mail or via Discord. The latter has an automated bot that works via a command to verify.

Documentation📑can be viewed and downloaded via the Discord without verification. All my YouTube 🎥 tutorials are also available there.

The discord is a meeting place where other game developers in the same boat as you can discuss, showcase, and help each other out. That also includes me, the developer [Eric].

I try to comment on everything in the code. I try to not only explain what happens by also why. I want you to be able to learn.