Unreal Engine – Fully customizable Advanced Automatic Landscape Material UE9160
Technical Details
Features:
- AutomaticLandscape Material Master
- Fully automatic and configurable
- Beach
- Snow
- Divide your landscape automatically into low and high-altitude layers.
- Base, slope, and secondary slope layers. For low AND High altitude layers.
- Switch Tessellation (displacement)
- Automatic grass foliage (Multiple layers, also configure for different altitudes and slopes.)
- 3 Example Scenes:
- Island
- Canyon
- Mountains
Number of Unique Materials and Material Instances:
- AutoLandscape Material Master
- 3 Childs for the example maps
Support, community & Documentation📁:Initial Support like bug encounters, datamodels, and a supportive community are available after purchase verification. You can do so by mail or via Discord. The latter has an automated bot that works via a command to verify.
Documentation📑can be viewed and downloaded via the Discord without verification. All my YouTube 🎥 tutorials are also available there.
The discord is a meeting place where other game developers in the same boat as you can discuss, showcase, and help each other out. That also includes me, the developer [Eric].
I try to comment on everything in the code. I try to not only explain what happens by also why. I want you to be able to learn.