Unreal Engine – Orbit Lights UE9069
Technical Details
Documentation: Link
Features:
- support for multiple target actors in the scene
- add / remove rectangular area lights
- adjustable light settings
- toggle shadow casting
- hide, unhide or isolate light
- adjust position (including target offset)
- adjust light intensity
- adjust light radius
- adjust light width / height
- adjust barn door angle & length
- adjust color / temperature
- rename light actors
- save & load presets
- undo/redo
- partial sequencer support (lights can’t move on their orbit during run time)
Number of Blueprints: 1
Supported Development Platforms:
Windows: Yes
Mac: No
Network Replicated: No
Additional Notes:
The built-in ‘Blueprint File Utilities ‘ Plugin is required and needs to be enabled!
For best results, turn on raytracing in project settings.
Demo assets seen in pictures are not included!
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