Unreal Engine – Hierarchical Scatter Tool UE9041
Technical Details
Features:
- Scatter multiple variations of static mesh on top of any level actor that has collision.
- Modify various scatter parameters like scatter range, scatter config, trace settings, etc for complete artistic control
- Allows controls to set a scale range for each mesh added in.
- Add items to the ‘ignore collision’ list to exclude them while scattering.
- Toggle align to normal and trace on/off.
- Also comes with a baker tool that bakes and organizes HScatter BPs into individual Static Mesh actors.
Number of Blueprints: 2
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://youtu.be/ZV4ULN4CFpk
Support Discord: https://discord.gg/24eJUSygwB
Important/Additional Notes: Showcase assets not included
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