Unreal Engine – Ninja Starter MoCap Pack UE8969

Ninja Starter - MoCap Pack

Technical Details

  • Engine 4.15 – 4.xx
  • For Engine 4.14 and previous: – All FBX Source animation files are included and can be imported perfectly including IPC.
  • All animations included as Root Motion and In-Place with IPC.
  • Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
  • New Star Throw Animation – Shuriken skeletal mesh Included. NOTE: The Shuriken itself is NOT animated.
  • New “NJA” Prefix
  • Reference Pose is an “A”.
  • “A” and “T” pose files included to change the default retarget manager stance.
  • Source Animation import and A/T Poses explained here: “A” POSE OR “T” POSE CONVERSION
  • “Relaxed Stand” now matches “Mobility Stand” – For seamless integration with other MCO Animation Packs.
  • High, Medium and Low Platforms static meshes included.
  • Archive of previous Version 1 Animations is included.
  • All animations are on the UE4 template skeleton with IK bones.
  • FBX source files are also included as single Take animations on the UE4 template skeleton. They are in “\Project\Source\FBX\” (not visible in the editor).
  • A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.