Unreal Engine – Police Headquarters UE8872

Police Headquarters

Technical Details

Features:

  • 216 Meshes
  • High quality and fidelity texture sets – 2k textures
  • Master material setup that control the of all props and models
  • Modular construction and design for alternative designs
  • Additional controls for roughness, albedo, normals, subsurface, tiling, and more
  • Vertex paint setup for floors
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic post process and look up table
  • Optimized for games
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides

Texture Sizes:

  • 4k [4]
  • 2k [148]
  • 1k [4]
  • 512 [2]
  • 256 [2]

Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: Small Props LODs on 90%, some without that are very lp already!

Number of Meshes: 216

Number of Materials and Material Instances: 74

Number of Textures: 163

Supported Development Platforms: Windows

Documentation and Creditshttps://www.notion.so/dekogon/Police-Headquarters-bd3f9d80aa1a4b148ba0af1648bd8100

Please reach out and contact us with questions! – Contact@dekogon.com