Unreal Engine – Police Headquarters UE8872
Technical Details
Features:
- 216 Meshes
- High quality and fidelity texture sets – 2k textures
- Master material setup that control the of all props and models
- Modular construction and design for alternative designs
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Vertex paint setup for floors
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic post process and look up table
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
Texture Sizes:
- 4k [4]
- 2k [148]
- 1k [4]
- 512 [2]
- 256 [2]
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: Small Props LODs on 90%, some without that are very lp already!
Number of Meshes: 216
Number of Materials and Material Instances: 74
Number of Textures: 163
Supported Development Platforms: Windows
Documentation and Credits: https://www.notion.so/dekogon/Police-Headquarters-bd3f9d80aa1a4b148ba0af1648bd8100
Please reach out and contact us with questions! – Contact@dekogon.com
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