Unreal Engine – Laboratory Interior Studio in Loft Style UE8869
Technical Details
Attention: In different versions of UE4, the scene may look lighter or darker. If you encounter this, adjust the auto-exposure value in the post processing component of the scene.
Some models you can see on our >ArtStation page<.
Physically-Based Rendering: Yes
Texture Size: from 512*512 – 4096*4096
Collision: Yes, custom
Triangle Count: on average 5917 per 0LOD, 4085 per 1LOD, 2496 per 2LOD, 1070 per 3LOD
LODs: Yes, 3 LODs for each model
Number of Meshes: 377
Number of Models: 180
Number of Blueprints: 35
Number of Materials and Material Instances: 226
Number of Master Material: 5
Number of Sounds: 61
Number of Textures: 630 (includes Albedo, Normal map, Metallic+Roughness, AO)
Platforms Tested: Windows 10
Characteristics of the PC, which was used for testing this content:
PC 1
i7 – 4770k 4.3 GHz
32 GB RAM 2400 Mhz
NVIDIA GTX 1070 8Gb
PC 2
i7 – 930 2.80 GHz
6 GB RAM 1333 Mhz
NVIDIA GTX 460 1GB
Demo Scene (Max Quality) Unlocked fps
PC1: 150-220 FPS
PC2: 40-80 FPS
Demo Scene (Medium Quality) Unlocked fps
PC1: 240-310 FPS
PC2: 80-120 FPS
Disabling decals in the scene gives a performance gain of +20-40 frames
Support email: dragonmotion3d@gmail.com