Unreal Engine – Laboratory Interior Studio in Loft Style UE8869

Laboratory Interior Studio in Loft Style

Technical Details

Attention: In different versions of UE4, the scene may look lighter or darker. If you encounter this, adjust the auto-exposure value in the post processing component of the scene.

Some models you can see on our >ArtStation page<.

Physically-Based Rendering: Yes

Texture Size: from 512*512 – 4096*4096

Collision: Yes, custom

Triangle Count: on average 5917 per 0LOD, 4085 per 1LOD, 2496 per 2LOD, 1070 per 3LOD

LODs: Yes, 3 LODs for each model

Number of Meshes: 377

Number of Models: 180

Number of Blueprints: 35

Number of Materials and Material Instances: 226

Number of Master Material: 5

Number of Sounds: 61

Number of Textures: 630 (includes Albedo, Normal map, Metallic+Roughness, AO)

Platforms Tested: Windows 10

Characteristics of the PC, which was used for testing this content:

PC 1 

i7 – 4770k 4.3 GHz

32 GB RAM 2400 Mhz

NVIDIA GTX 1070 8Gb

PC 2

i7 – 930 2.80 GHz

6 GB RAM 1333 Mhz

NVIDIA GTX 460 1GB

Demo Scene (Max Quality) Unlocked fps

PC1: 150-220 FPS

PC2: 40-80 FPS

Demo Scene (Medium Quality) Unlocked fps

PC1: 240-310 FPS

PC2: 80-120 FPS

Disabling decals in the scene gives a performance gain of +20-40 frames

Support email: dragonmotion3d@gmail.com