Unreal Engine – RTX RayTracing easy global settings tweaker UE8782

RTX RayTracing easy global settings tweaker

Technical Details

Some features:

  • Tweak all related Ray Tracing scene’s settings from one unique Blueprint in a few clics and within seconds (even in one unique clic, to apply my default settings).
  • Enable or disable Global Ray Tracing ‘hidden’ parameters, like Ambient Occlusion, Shadows, Translucency, Global Illumination… and all available Denoisers.
  • Change all lights’ (and blueprint light components) Mobility Types to your desired one at once.
  • Change all lights’ (and blueprint light components) Source Angles at once.
  • Change all lights’ (and blueprint light components) Samples per Pixel values at once.
  • Change all PostProcess’ Samples per Pixel values at once.
  • Change all Ray Bounces values at once.
  • And more!

Number of Blueprints: 5 (But you only need to use the Editor Widget blueprint)

Minimum requirements: GTX 1060 or above with drivers 425.31 or newer and UE4.22.0 or higher (Recommended a RTX card to obtain a fluent framerate)