Unreal Engine – NPC Eyes Sight System PRO UE8715
Technical Details
Features:
- Works in the background thread for the best performance.
- This system uses points on the actor’s skeletal mesh to pinpoint the actor.
- NPCs can now see the shadow of their opponents
- You can assign a different reaction if the NPC sees a shadow or your character.
- All code is written in C ++
- Doesn’t require knowledge of C ++
Code Modules:
- NPCEyesSightProComponent(Type: Runtime)
- NPCEyesPointsPro(Type: Runtime)
Number of Blueprints: 2 component and 4 BP for demo.
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Example Project: Included
Important/Additional Notes: None
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.