Unreal Engine – CSW Auto-save plugin V2 UE8693
Features:
- Compression support. Test: 2,273KB to only 113KB. Compressed files can’t easily be edited in hex editors.
- Async Save and Load support.
- Auto Backups support.
- Level streaming support.
- BP Structures support.
- Save to custom Folder support.
- Any variable can be saved.
- Customizable. Save only certain components of an Actor.
- This plugin doesn’t destroy an recreates the Actors in the world. They only update their data.
- A project doesn’t need to be adapted in order to use this plugin. This plugin focuses on doing things similarly to the Engine’s default save system, and extends on top of it.
- GameInstance autosave supported.
- Data from multiple levels can be saved into a single file.
Code Modules:
- CSWAutoSaveAndLoadSystem (Runtime)
Number of Blueprints: 1
Number of C++ Classes: 11
Network Replicated: Supported.
Supported Development Platforms: Windows.
Supported Target Build Platforms: Windows, Android. [Other platforms require manual compilation]
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