Unreal Engine – Dynamic AI System UE8679

Dynamic AI System

Features:

  • Create complex paths with various options
  • Create and execute any actions on NPC, from playing simple animations to interfering into gameplay logic
  • Full blueprint support, doesn’t require C++ knowledge to expand and use the system
  • Condition Query System which will make your NPC react to world changes
  • Easy implementation to new and existing projects
  • Documentation & Demo level with over 30 usage examples to quickly get started
  • Clear and commented code & blueprints
  • Supports saving & loading state of NPC
  • Full runtime changes support for NPC to change their behavior in runtime
  • Supports Multiplayer

Code Modules:

  • DynamicAISystem (Runtime)
  • DynamicAISystemEditor (UncookedOnly)

Number of Blueprints: 34

Number of C++ Classes: 16

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Additional Notes:

  • This is a plugin with code/gameplay logic, not a stand-alone project
  • Assets from the preview video of the village are not included