Unreal Engine – AI Behavior Toolkit UE8668
Number of Blueprints: 69
List of Features:
- Powerful and flexible Behavior State system
- Includes 11 built-in Behavior states (Idle, Follow, Flee, Patrol, Seek, AttackMelee, AttackRanged, Defend, Hit, Investigate)
- Create any type of NPCs ranging from Civilians, Animals, Companions, Enemies and even Badass Bosses, and more!
- Easy to integrate with it’s plug-and-play nature. Just add a component!
- Includes 7 built-in Triggers (OnSight, LoseSight, Message, Delay, WithinDistance, BeyondDistance, Health)
- Behavior Chaining lets you create cohesive and complex AI behaviors
- Add animations and audio with ease!
- Easily extend or create your own AI Behaviors and Triggers
- Create believable and living worlds using Workspaces Actor
- Parkour system for AI
- Patrol waypoint system for AI
- Path Corner actors for triggering AI tasks and events in the scene
- AI Spawner to dynamically spawn AI characters
- Blueprints and Behavior Tree based
- Includes health and damage system
- Example RPG, Shooter, Stealth, and Flying AI
- AI Parkour system and Ladder system
- Rootmotion animation blueprints
- Multiplayer support
Intended Platform: Desktop, Console, Mobile
Platforms Tested: Windows
Documentation Included:
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