Unreal Engine – ia scatter UE8646
Notes:
- Since version 1.98 ia scatter needs the Geometry script plugin enabled. The plugin comes with unreal engine editor and to enable it you can follow the steps at the beginning of this video.
- ia scatter for unreal engine version 4.27 and 5.0 is currently provided without example maps. the maps will be recreated and added in a future update.
- Voxelization does not work for 4.27 because of unreal engine 4 limitations.
- This is a blueprint product, the assets shown in the videos and screenshots are not included. Some polyhaven.com assets are included for testing purposes.
- Enabling Nanite for all static meshes is recommended.
- Enabling preserve area for the foliage static meshes is recommended.
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