Unreal Engine – Goblin Shaman UE8623
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: No
Number of characters: 2 basic character Blueprints, 11 “skeletal meshes” including body, hair parts, armor, animated bow, etc.
Vertex counts of characters: 8,645 including weapons and armor.
Number of Textures: 25 diffuse, specular, opacity (in color alpha), and normals.
Texture Resolutions: 2048X2048, 1024×1024, and 512×512
Number of Materials and Material Instances: 4 Materials 13 Instances.
Number of Animations: 67 animations for combat and general moves and 12 bow animations.
Animation types: “in place” animations.
Supported Development Platforms: PC/MAC/XBox1/PS4
Platforms Tested: PC
Documentation Included: Yes
Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”).
7 different color Textures for body skin.
3 different color Textures for hair parts.
3 different color Textures for armor parts.
3 different color Textures for weapons.
Original 3DS MAX files with rigged character in T-pose included. There are no animation Blueprints included, sorry.