Unreal Engine – Goblin Shaman UE8623

Goblin Shaman

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Lods: No

Number of characters: 2 basic character Blueprints, 11 “skeletal meshes” including body, hair parts, armor, animated bow, etc.

Vertex counts of characters: 8,645 including weapons and armor.

Number of Textures: 25 diffuse, specular, opacity (in color alpha), and normals.

Texture Resolutions: 2048X2048, 1024×1024, and 512×512

Number of Materials and Material Instances: 4 Materials 13 Instances.

Number of Animations: 67 animations for combat and general moves and 12 bow animations.

Animation types: “in place” animations.

Supported Development Platforms: PC/MAC/XBox1/PS4

Platforms Tested: PC

Documentation Included: Yes

Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”).

7 different color Textures for body skin.

3 different color Textures for hair parts.

3 different color Textures for armor parts.

3 different color Textures for weapons.

Original 3DS MAX files with rigged character in T-pose included. There are no animation Blueprints included, sorry.