Unreal Engine – Pick It UP Collectables System UE8588
Features:
- Make many types of collectables with the main data table
- Containers that hold collectables
- Doors that require collectables to pass
- Trigger system to activate/deactivate collectables, containers, and doors
- Many sample props and sound FX to help start
- Magnet zone to draw in collectables
- Several collectable group types; grids, radial and moving splines
- load and save functions
- can drop collectables when taking damage
Number of Blueprints: 22
Number of Enumerators: 10
Number of Structs: 1
Number of data tables: 1
Number of animations: 10
Number of sounds: 10
Number of skeletal meshes: 1
Number of static meshes: 13
Number of materials: 19
Number of textures: 34
Number of particles: 7
Input: (Keyboard, Mouse)easy to update to any control method
Network Replicated: (No)
Documentation:
Important/Additional Notes:
This is designed for single-player and has no network replication.
Local multiplayer not developed but can be added with some work
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.