Unreal Engine – SVG Importer Plugin UE8554
Supports importing as
1. rasterized rendering (color texture)
2. multi-channel signed distance field
3. conventional signed distance field
4. pseudo-signed distance field
Note: For the distance fields, you need a special material, check out the example project (you can open it even without buying the plugin)!
List of Features:
• Supports automatic re-import on source file changes
• Extremely fast rasterized rendering, even large SVGs of several MB are no problem
• Imported textures have powers of two dimension (e.g. 64×64, 128×128, …) or the SVG’s native resolution
• Automatically scales and auto-frames the SVG to the target texture size
Note: due to the complexity of the SVG format, some advanced features like filters are not supported.
Network Replicated: N/A
Supported Development Platforms: Windows
Supported Target Build Platforms: All platforms
Documentation Included: see youtube.com/watch?v=MvokfyihNXs
Example Project: Google Drive