Unreal Engine – Anim Retarget Magic UE8453

Anim Retarget Magic

Features:

Calculate the perfect two-hand goals transform.

Copy transform of one bone to another bone.

Offset bone transform.

Format root motion info.

Set ik bone transforms to the correct value.

Fix up the location error of ik bones when retargeting.

Code Modules:

AnimRetargetMagic [Runtime]

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64

Document Link:

https://1drv.ms/b/s!Alt4FyNdQPx_gdE61RDt0YrSO8kSSQ

Project Example v 5.4

https://1drv.ms/u/s!Alt4FyNdQPx_gdFPbwEoL0tgAkh1eQ

Project Example v 5.3-1:

https://1drv.ms/u/s!Alt4FyNdQPx_gawq-2tRl1kc4u9c2g

YouTube:

https://youtu.be/JpsIdaxeR1I

About this example project:

All the source animations are downloaded from the Mixamo website.

Sword mesh is from the Free Fantasy Weapon Sample Pack.