Unreal Engine – AlienCulture UE8416
Features:
- Biomass blobs
- Biomass floors
- Biomass vines
- Blueprints to spawn vine-types and floors
- Simple visual FX x 2
- Simple and small demo scene (as seen in video)
Number of Unique Meshes: 19
Collision: Generated in engine
- Vertex Count:
- 6 meshes 1338 – 5358
- 4 meshes 6782 – 8343
- 7 meshes 10678 – 23350
- 2 meshes 37678 – 38782
LODs: 5
Number of Materials and Material Instances: 6 / 14
Number of Textures:
Texture Resolutions: 1x 1k / 37 x 4K
Supported Development Platforms:
Created and tested with windows 64bit
Additional notes:
Materials use world position offset so Nanite can be enabled only in Unreal 5.1.
If you wish to use Nanite in earlier vesions then the world position offset nodes from the master materials need to be removed.
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