Unreal Engine Sci-Fi AI Traffic System UE8318
Preview Video: https://www.youtube.com/watch?v=wPC-SbLO070
Documentation: https://drive.google.com/file/d/1ZMuQqQOPdAtFC80g71-27p31KND-LJFy/view?usp=sharing
The Sci-Fi AI Traffic System includes actors hovering into different directions and heights while preventing collisions.
Traffic System Features:
- Auto AI render performance (enhancing performance for highly populated maps)
- Multiple lane presets with auto spawn feature
- Right side traffic rule system
Traffic AI Customizability:
- Acceleration, speed, braking intensity, and body roll intensity
- Auto AI render performance regulation on/off
- Engine sound on/off
- Height change frequency with min & max height selection
- Line trace visibility on/off
- Replaceable 3D model
- Update interval (blueprint performance)
- Target lane
Lane Customizability:
- Auto spawn on/off
- Spawn step rate
- Spawn height offset
- Spawned actor
Asset-List:
- Sci Fi Traffic AI blueprint
- Lane presets (red, blue, green, yellow, and purple)
- Flying traffic AI 3D model
- Sci-Fi engine hover sound
technical details
- Auto AI spawn feature
- Blueprint based flying physics
- Customizable AI behavior
- Designable traffic routes (closed loops)
- No max actor count
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