Unreal Engine Mutant Monster 8 UE8293
In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
- 4x attack
- 1x Death
- 1x hit
- 4x idle
- 1x rage
- 1x Left_Walking
- 1x Right_Walking
- 1x Walk_Back
- 2x Walking
- 2x run
- 1x walking and fly
technical details
- Preview – https://youtu.be/2ahcODncPfA
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
extra bones: unrealJaw_M
Animated: (Yes)
Number of Animations: 19
Animation types (19/19):
Number of characters: 1
Vertex counts of characters: 8636
Number of Materials and Material Instances: 4/4
Number of Textures: 8
Texture Resolutions: (bodi x4096)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No
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