Unreal Engine Deer Family UE8267
This asset has realistic DEER FAMILY models:
The models has 45 bones, 14000-19000 tris and 4 levels of LODs. LODs are enabled and configured.
Texture maps (4 color variations) – albedo (alpha mask), AO / metallic / roughness, normal map (all 4096×4096).
Separate models for mobile phones with 2500-3500 triangles.
The asset also has a model without alpha channels (see screenshot).
65+ animations (IP/RM):
Attack (up, front, left, move forward, back, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat 1-2, eat dig, eat walk, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).
Root motion animations are customized and working!
The beginning, cycle and end of animations to eat, sleep, lie, etc. customized.
You can watch the video showcasing the animations here:
Stag – https://youtu.be/9xK4CtuCKoc
Doe – https://youtu.be/PS16nW16pzQ
Calf – https://youtu.be/n318nslNwww
If you have any questions, then write me.
technical details
Features:
The asset only includes the model with animations.
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Animations: 336
Animation Types: In-place/Root Motion
Number of Characters: 9
Vertex Counts of Characters: 1500-9500
Number of Materials and Material Instances: 24
Number of Textures: 36
Texture Resolutions:
- 4096×4096 (18)
- 512×512 (18)
Supported Development Platforms:
- Windows: Yes
- Mac: Yes