Unreal Engine African Animal – Camel (Dromedary) UE8247
African Animal – Camel (Dromedary)
This is a High Poly 3D Model of a Dromedary Camel (Camelus dromedarius) with one hump on its back
Camel Dromedary – HP 8648 tris;
Model has 35 bones.
Textures:
Camel Dromedary – 2 color textures, 1 normal, 1 specular, 1 ambient occlusion maps (all 1k/2k).
Model has 16 UNIQUE animations (In Place) & 20 animations (Root Motion). The Unity project contains TWO[2] FBX Files, one with ‘In Place’ animations and second with ‘Root Motion’ animations.
Walk, Run, Idle, StandUp, Eating Start/Eating/End, FightIdle, Hit Right/Left/Front/Back, Attack Bite/Head/Leg, Death, TurnsL/R, Turns Walk/Run, Walk Back.
technical details
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 16 In Place and 20 Root Motion
Animation types (Root Motion/In-place): Yes
Number of characters: 1
Vertex counts of characters: 4362
Number of Materials and Material Instances: 2
Number of Textures: 5
Texture Resolutions: (Please list all various texture resolutions) 2k
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link (https://youtu.be/Is43XsFk-eU
Important/Additional Notes: