Unreal Engine – Fish AI Fish School System V2 UE8065

Fish A.I - Fish School System V2

Features:

  • Fish School A.I Blueprint
  • Fish School A.I Blueprint with Vertex Animation
  • Fish School Spline Blueprint
  • Fish School Spline Blueprint with Vertex Animation
  • Fish School A.I Niagara System
  • Fish School A.I Niagara System with Vertex Animation
  • Fish School Spline Niagara System
  • Fish School Spline Niagara System with Vertex Animation
  • Blueprints allow adjustment of Scale, Color, Animation Speed, Animation frequency, Toggle Auto-Animation or Vertex Animation, Toggle standard speed or Dynamic Speed, Minimum and Maximum Speeds & Animation Speeds, Number of Fish, numerous Particle School Settings, School Enumeration Presets, Custom object to Swim away from & Swimming Area Box.
  • Fish Material with Changable colors & Patterns controlled by Particle Color
  • High Poly Fish Static Mesh, Low Poly Fish Particle Static Mesh & Vertex Animated Fish Static Mesh
  • Caustic Lighting Light Function Material
  • Swimming Spectator Player Pawn

Number of Static Meshes: 3 (1 fish with 3 static mesh types)

LODS: 3

Vertices: 721 for Highpoly Fish, 334 for lowpoly Fish

Number of Blueprints: 4

Input: Keyboard, Mouse

Network Replicated: Assumably no, but currently unknown

Supported Development Platforms: Windows, Mac

Documentation: Hover over Variables for documentation on what they do