Unreal Engine – Fish AI Fish School System V2 UE8065
Features:
- Fish School A.I Blueprint
- Fish School A.I Blueprint with Vertex Animation
- Fish School Spline Blueprint
- Fish School Spline Blueprint with Vertex Animation
- Fish School A.I Niagara System
- Fish School A.I Niagara System with Vertex Animation
- Fish School Spline Niagara System
- Fish School Spline Niagara System with Vertex Animation
- Blueprints allow adjustment of Scale, Color, Animation Speed, Animation frequency, Toggle Auto-Animation or Vertex Animation, Toggle standard speed or Dynamic Speed, Minimum and Maximum Speeds & Animation Speeds, Number of Fish, numerous Particle School Settings, School Enumeration Presets, Custom object to Swim away from & Swimming Area Box.
- Fish Material with Changable colors & Patterns controlled by Particle Color
- High Poly Fish Static Mesh, Low Poly Fish Particle Static Mesh & Vertex Animated Fish Static Mesh
- Caustic Lighting Light Function Material
- Swimming Spectator Player Pawn
Number of Static Meshes: 3 (1 fish with 3 static mesh types)
LODS: 3
Vertices: 721 for Highpoly Fish, 334 for lowpoly Fish
Number of Blueprints: 4
Input: Keyboard, Mouse
Network Replicated: Assumably no, but currently unknown
Supported Development Platforms: Windows, Mac
Documentation: Hover over Variables for documentation on what they do
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