Unreal Engine – Tile Based Minimap UE8058

Tile Based Minimap

Features:

  • Minimaps based on tile grids
  • Capture tile images in editor
  • Dynamic grid switching (interiors)
  • Dynamic tile loading
  • Blips (Replicated)
  • Circle or Rectangle zones
  • GPS draw route support (no route calculation; only draw support)

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  TileBasedMinimap (Runtime)

Number of Blueprints: 3

Number of C++ Classes: 11

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, Android