Unreal Engine – Tile Based Minimap UE8058
Features:
- Minimaps based on tile grids
- Capture tile images in editor
- Dynamic grid switching (interiors)
- Dynamic tile loading
- Blips (Replicated)
- Circle or Rectangle zones
- GPS draw route support (no route calculation; only draw support)
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
- TileBasedMinimap (Runtime)
Number of Blueprints: 3
Number of C++ Classes: 11
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64, Android
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