Unreal Engine – Simple Physics Chains Plugin UE8054
ASSET FEATURES:
- Written as a C++ plugin for best performance with all systems, extended to Blueprints
- Chains are modifiable into any shape a spline can make, add points and drag them out with ease!
- Chains can either be instanced (static meshes) or simulated with physics (skeletal meshes)
- Includes 5 physics chain class types (Basic, Socketed, Hanging Meshes, Multi-Link, and Chain Gun)
- Multiple link meshes to swap and try out, along with an included lantern mesh
- You can modify many settings right from the editor panel, including mesh, rotations, scale, spacing, gravity, constraints, and much more.
- Includes a showcase map containing all of the chain variants
- *** NOTE: Player in demo requires inputs, might require adding key bindings to make player move. Refer to walk through if confused.
- *** NOTE: Works best in UE4, UE5 has more inconsistency with Chaos Physics
Number of Maps: 1
Number of C++ Classes: 7
Number of Blueprints: 6
Number of Materials: 4
Number of Material Instances: 4
Number of Skeletal Meshes: 11
Number of Static Meshes: 14
Number of Physics Assets: 2
Network Replicated: (No)
Supported Development Platforms:
Windows, Android: (Yes)
Mac / Linux / IOS: (Not Confirmed)
I will try to answer any questions you might have and I will get to them as soon as I can.
I appreciate all of the great questions and feedback. Thank you!
Discord Help: HERE
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.