Unreal Engine – ROG Creatures Wolf UE8045
Features:
- Handmade polygonal fur with powerful material;
- 35 animations;
- 2 versions of Skeletal Meshes for different levels of optimization;
- 4k body Textures;
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 35 (30 FPS)
Move
- Idle
- Walk_Forward
- Run_Forward
- Turn_90_Left_onSpot
- Turn_90_Right_onSpot
- Turn_90_Left_onSpot_Combat
- Turn_90_Right_onSpot_Combat
non-Combat
- Rest (start/loop/stop)
- Rest_2
- Howl
Combat
- Idle_Combat
- Taunt
- Attack_1_light
- Attack_2_light
- Attack_3_strong (RM)
- Attack_4_strong (RM)
- Attack_4_strong (start/loop/stop)
- Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
- Combat_Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
- Death
Number of characters: 3;
- Fur_full: 16.2k vertices (LOD1 – 12.2k, LOD2 – 8.5k, LOD3 – 4.6k);
- No_Fur: 3.2k vertices (LOD1 – 0.9k, LOD2 – 10.6k, LOD3 – 0.25k);
Number of Materials and Material Instances: 3x Master Materials, 21x Material Instances;
Number of Textures:
- Body: 4x 4k textures (2x Albedo, Normal, ORM);
- Eye: 1x 1k Albedo;
- Fur: 6x 4k/2k textures (Alpha, Root, Normal), 1x 512 Normal;
Supported Development Platforms: PC, Mac, Linux, PS4, XBox One
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