Unreal Engine – Basic Splined Mesh Blueprint UE8033
Features:
- Can deform meshes or place them periodically along a spline
- Have multiple different meshes be placed along the same spline
- Specify variation and transform of each mesh along the spline
- Randomization options can make repeating variations of meshes feel indistinguishable from each other (AKA: hide the fact that you are reusing meshes on the spline repeatedly by changing its location, rotation, and/or scale)
- Landscape tilt- Ground slope influences the rotation of the mesh sitting on the ground to mimic the slope
- Has the ability to spawn meshes and blueprints to be placed along the spline
- And much more! But this panel has a character limit, and I am over the limit alrea
Number of Blueprints: 1
Number of Static Meshes: 21
Number of Materials (and instances): 2 + (13)
Number of Textures: 0
Supported Development Platforms:
Windows: Yes
Mac: Not tested
Documentation:
- Version 1.1 Tutorial and New Features
- Version 1.0 Tutorial and New Features
- Outdated Tutorial 1
- Outdated Tutorial 2
Important/Additional Notes: Environment is not included, used for demonstration only. Everything in the demo map was made by the seller.
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