Unreal Engine – Medieval Forest UE7876
• The demo scene is using Nanite/Lumen and DistanceField for lighting and various effects. (in it’s Latest version 5.3.1)
• The demo scene makes heavy use of latest engine features- RVT/Volumetric Fog/Landmass/WaterBody/VirtualHeighField
What you get :
• A demo scene, showcasing what you can do.
• Terrain slope blended materials with displacement
• Automatic grass placement on landscape layers
• Wind animated foliage (PivotPainter2)
• 6 Grass meshes
• 3 Oats Grass meshes
• 9 Ground Plants meshes
• 7 Mushrooms meshes
• 3 Bush meshes
• 1 Flower Bush meshes
• 3 Fern meshes
• 3 Ivy Floor meshes
• 5 Growing Ivy meshes
• 3 Maple Tree meshes
• 4 Oak Tree meshes
• 3 Pine Tree meshes
• 3 Rocks meshes
• 3 Clovers meshes
• 5 Flowers meshes
• 3 Dead Leaves meshes
• 9 Debris wood sticks meshes
• 3 Dead Trees meshes
• 8 Boulder meshes
• Wooden Bridge mesh
•3 Stone Bridge modular meshes
• 10 Materials Layers (sand-grass-rock-dirt all with variations)
• Volumetric Fog