Unreal Engine – TV set UE7768
Each mesh feature:
- High quality geometry and UVs
- Polycount is enough for HQ ArchViz but made with performance in mind. No unnecessary polygons.
- Nanite enabled [This product supports Nanite for Unreal Engine 5.0+]
- Correct lightmap UVs
- Ready for baked lighting and Lumen
- Game-ready collision
- Real world scale
Number of Unique Meshes: 24
Collision: Yes, custom
Vertex Count: 532 to 1060 (for TV Sets with base)
Number of Materials and Material Instances: 39
Number of Textures: 28
Texture Resolutions: 2048×1024 (Pictures), 256 to 2048 (other)
Discord: lyoshko
More archviz:
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