Unreal Engine – Sicka SciFi Interior 2 UE7762
Features:
- Modular
- High Quality
- 4k Texture for Props
- easy to use hologram material with one click custom mask of your own
- seamless Gore material
- main level with sub-levels for being source control friendly
- optimized for almost any usage
- no color grading or LUT or fog for being able to customize mood of your choice
static mesh : total unique mesh=66
- 48 environment asset
- 13 gore mesh
- 1 sample blockout mesh
- 4 hologram base mesh (Circle+FillBar+Rectangle+Square)
Vertices count : 4~10978
Mostly around 1K or less vertices
only 10 or so object more than 2.5K vertices
material: 4
- 1 hologram Master Material
- 1 Custom Grid Master Material
- 1 Assets Master Material
- 1 Monitor Screen/Hologram Master Material (Sphere and holographic Material in doorway in The scene)
material instance : 108
- 1 Gore material seamless
- 63 prop material
- 44 Hologram material
textures: total=100
- 2 misc 512*512 (used in master materials for hologram animation and base grid material mask)
- 44 hologram mask 2K
- 54 Prop texture 4K
Maps : total=8
- 1 Master level (Persistent)
- 1 Overview Level (Persistent)
- 6 Sub-Level (Blockout+Gore+Hologram+Lighting+Props+Render-setup)
Note: if you want to use lower resolution for textures, double click on texture and under compression tab set maximum texture size to whatever resolution you desire
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