Unreal Engine – Horse Riding and Taming Kit UE7759

Horse Riding and Taming Kit

List of Features:

– Mounting/dismounting from both sides with smooth auto approaching to the horse (without teleporting the rider);

– Whistle to call the closest horse. Horse will auto follow the player;

– Whistle to get attention of the horse. Horse will keep direction of its head to the player;

– Mounting with throwing off the player;

– Dismounting on move;

– Animation Blueprint comprises ready states for the Jumping and Feeding cycles, and switching animations of footholds and reins with/without the rider;

– Two Character and Animation Blueprints for both the Horse and Horseman. Commented code with categorized functions;

– 8 Locomotion Blend Spaces with ready turning variations;

– Widget, Enumeration, FBX sources.

Number of Blueprints: 2

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of characters: 2

Vertex counts of characters: horse – 53000, fully equipped – 62000, simplified – 9000, stylized – 1500. Ready LODs

Texture Resolutions: 4096×4096

Number of Animations: 126

Animation types: Root Motion and In-place

Intended Platform: Windows, Linux, OSX

Platforms Tested: Windows, Linux.

Update 1:

— added new hair materials with textures;

— added a horse summoning adjustment function for the whistle.

Update 2:

— added two animations for turning in place;

— added code for turning in place (in “Event Graph” for the event “Move Right”).

Latest update:

— fixed bug with rotation after hitting an obstacle (BP_Horse → Event Graph → section “Turn in place”) .