Unreal Engine – SHADERSOURCE Procedural Water Foliage Tool UE7744
Key Features:
- Two Procedural Water Foliage Blueprints (One for baking, one that spawns on construct)
- Underwater Tool (Used to check the water height for underwater Post Process)
- PBR Materials (Water, Foliage, Landscape)
- Shoreline and Caustic Decals
Number of Blueprints: 3
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
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