Unreal Engine Shieldmaiden UE7676
The Shieldmaiden is a game-ready viking character ready to blend in any medieval or fantasy setting as an npc or even playable character.
The character comes armed with separate axe and shield.
All materials use standard 4k PBR textures with aditional maps for the skin (using epics latest hair and skin shaders).
The pack also comes with some placeholder retargeted third person animations and uses immediate physics for secondary animation on the hair, belts puches, etc.
All material tint colours can be tweaked in shader parameters for better customization.
3D preview at:
technical details
Features:
- All materials use standard 4k PBR textures
- Uses epic’s latest skin/eyes/hair shaders for best quality and also allows to customize color
- Immidiate mode physics takes care of secondary motion animation on hair, puches, etc
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (basic third person locomotion)
Number of animations: 7
Idle
Combat_idle
walk
run
Jump
Jump_loop
Jump_start
Number of characters: 1
Vertex counts of characters:
Shieldmaiden 27809 verts
Axe 267 verts
Shield 992 verts
Texture Resolutions: 4k except eye and hair textures (2k)
Supported Development Platforms: Desktop PC
Supported Target Build Platforms: Desktop PC / MAC / XBox1 / PS4
Documentation: Replace these parentheses with a link to (or a description of where users can find) the documentation
Important/Additional Notes: The character’s tunic uses Apex cloth.
The character contains many object animated with immidiate physics such as the hair, ponytail, pouch, and belts.
Most materials use material instances of a standard Metallic PBR material with an added ambient occlusion map.
The eyes, skin and hair use slightly modified versions of epics realistic character example.