Unreal Engine Restaurant and Dive Bar VOL.2 UE7660

Restaurant and Dive Bar VOL 2

This project includes everything pictured with all assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Art created by Dekogon Kollab Artists.

technical details

Features:

  • 70+ Meshes
  • High quality texture sets – most 2048 pixels +
  • Master material set up that control the majority of all props and models
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
  • Realistic Post Process and Look Up Table
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides
  • Optional emissive on all illumatable assets
  • Some openable, detachable parts and drawers
  • Less than 61 cents a mesh!

Texture Sizes:

  • 4096 [9]
  • 2048 [51]
  • 1024 [12]
  • 512 [1]
  • 256 [1]
  • 128 [3]

Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: 102476 for all assets combined (See documentation for individual polycounts)

LODs: Base LOD only

Number of Meshes: 71

Number of Materials and Material Instances: 32

Number of Textures: 77

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Documentation and Credits: https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3