Unreal Engine Archinteriors Vol 1 Scene 6 UE7598

Archinteriors Vol 1 Scene 6

All scenes come now with improved lighting and reflections. All lightmaps are baked with a new GPU baker, we also enabled raytracing to give you the best quality reflections. If you do not have RTX graphics card, don’t worry – you can easily turn it off and enjoy the scenes with baked lighting and captured reflections – they look georgous too. Each scene has 10 animated cinema cameras included. We also included FPP module so you can move freely through each space. We put a great effort to make this collection up to modern standards and it is better than ever! We made the improvements in geometry of existing objects to optimize their behaviour in Unreal Engine. We also added many new objects that better suit the scenes, in some scenes almost all props are new.

Read more: Archinteriors for UE vol. 1 REMASTERED Scene 6 breakdown – Tip of the Week

We made new and improved base materials that allow adding dirt, also in roughness channel. Materials also have now normal detail maps that improve realism of surface imperfections. The metal objects now include thin film effect that greatly improves realism of light bouncing. Many textures are replaced with higher resolution versions, some are completely remade.

The whole collection was optimised for 2080 TI GPU, but you can easily use it with with cheaper GPU by reducing reflection bounces in Post Process Volume settings or using non-RTX versions. We also recommend installing Nvidia DLSS for greater performance.

For support contact support@evermotion.org.

This scene comes from Archinteriors for UE vol. 1. Here you can watch the video presentation of this collection:

Archinteriors for UE vol. 1 video presentation

Check the other scenes from this collection:

SCENE 1

SCENE 3

SCENE 4

SCENE 5

technical details

  • Features: Get full immersion! With Archinteriors for Unreal Engine 4 vol. 1 Remastered you can experience the architectural scenes as never before. Six interior scenes for Unreal Engine 4 – compatible with RTX graphics cards and the latest Unreal Engine 4 version. All scenes come now with improved lighting and reflections, new textures and materials, many new props and optimised geometry.

Collision: Yes, mix of custom and automatic

Vertex Count: 4567914 tris

LODs: NO

Number of Unique Meshes: 203

Number of Materials and Material Instances: 194

Number of Textures: 196

Texture Resolutions:

4096×4096 – 4

3846×3119 – 1

4096×2048 – 1

3000×1559 – 1

2048×2048 – 84

1920×1169 – 1

1024×1024 – 95

1245×648 – 1

825×825 – 1

2048×256 – 1

1552×324 – 1

306×1024 – 1

256×256 – 3

256×64 – 1

Supported Development Platforms:

Windows: YES

Mac: YES

Important/Additional Notes: Recommended graphics card: GeForce RTX 2080 Ti, if you own a graphics card older than GeForce GTX 1070 you will also run the scenes, but the quality will be different