Unreal Engine Complete Menu System (Main Menu & Option Menu) UE7509
Here you will find a version of the Complete Menu System with only the Singleplayer part
Documentation | Integration video (Old) | Integration video
Example demo | Showcase video (Old)
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Here you will find a complete main menu that allows you to create/continue/load your game, create/join a multiplayer server, display the news of your game, display the credits of your project and many more features…
This asset includes full gamepad support, with a complete options menu will all the settings you’ll need to configure your controls, audio, graphics, key bindings, and more…
The widgets you’ll need to configure your controls, graphics, audio, and game settings are already pre-made and ready to use.
Easy to use, this asset is completely flexible and editable, this asset is documented with comments and fully functional, the menu is ready to be integrated into your game, the asset does not need many changes, adapt titles, game settings and inputs to your project.
100% blueprint, no c++.
technical details
Supported Input Devices: Keyboard & Mouse and Xbox 360 Gamepad.
Beware, can override project inputs & localization.
List of features :
- Fully compatible with Steam and the “Advanced Steam Sessions” plugin (Can be easily integrated)
- Multi Language Support
- Complete game menu ready to use (Not need many changes, adapt titles, game settings and inputs to your project)
- Pre-made widgets, easy to customize
- Level selector (Since 1.23)
- Create, Continue, Load a game
- Create and Join a multiplayer server
- Pause menu with option menu
- Keyboard/Mouse and Gamepad, binding at runtime
- Graphic, Video and Audio setting, change at runtime
- Settings are saved on disk and re-applied when game start
- Blueprints and widgets allow you to change your settings (Control, Audio, Display, Graphic and Gameplay)
- Create new Action/Axis mapping
- Create new Graphic/Display setting
- Create new Sound setting
- Create new Interface & Gameplay setting
- Rename for keybinding shortcut
- Can block an input type (Example: only Gamepad)
- Full Keyboard/Mouse and Gamepad support
- Credits
- Easy to use and customize
- Independent, there is no get player/controller/actor by index or specific player cast
- Clean Blueprint with comments
- Optimized
Keep in mind that support has its limits, we can help and guide you to use the asset, read and verify that the asset is what you are looking for.