Unreal Engine Modular Menu System UE7468
Fully modular, customizable plug and play menu system. Change the menu to your liking. Not attached to any level or character blueprint, control the menu by world settings.
Customizable components;
- Sliders
- Selectors
- Combo box
- Toggle/switch
- List
- Input Bindings
You can also add your own components easily. You can use default settings which are already connected, or you can change as you wish.
Press “M” to open and test the menu.
technical details
Features:
- Customizable
- Modular
- Component Based (you can add or remove any components)
Number of Blueprints: None in scene (Menu is controlled by world settings)
Input: Gamepad, Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://svi-unrealengine.github.io/ModularMenu/
- Fonts by Google : Open Font License (Montserrat Regular, Montserrat Light)
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.