Unreal Realistic Earth (32K Cinematic / VR / Mobile) UE7372

Realistic Earth (32K Cinematic / VR / Mobile)

Update! 64k version video:

https://youtu.be/qwHLPem8vCA

Showcase video:

https://youtu.be/y6EP_Ic9j_A

Video walk-through of easy setup (and also cycle between versions):

https://youtu.be/t-nPOmTaRSM

Update log: 64K Earth / 32K Clouds version addeda

Note: you should increase texture streaming size because it needs lot of video memory (Open console ~ and type r.Streaming.PoolSize 6000). This only responds to the new beta 64K version, all the previous versions work fine without any additional actions.

Ultra-realistic Earth planetAll textures are based on Blue Marble project and are carefully corrected of errors and hand tiled into extreme 64K maps.

There are 6 differently optimized version to run at platform of your choice (Cinematic, Game, VR, Mobile VR, Mobile, Beta64).

No custom shaders used – so all materials compile into Vulkan easily. There are also two mobile version for ES3 renderer (which use less than 16 texture maps, which is the limit of ES).

VR versions tested on Vive Pro / GTX 1060. It is also possible to run mobile versions with Oculus Quest (tested).

Please add a review if you like this product! :)

Support Discord server: https://discord.gg/sutAa5vZ3a

Youtube channel: https://www.youtube.com/channel/UCUbeTyHH-x7OVI6aTLfqCfw

technical details

Features:

  •  Ultra-realistic 32K cinematic Earth
  • Default 32K Earth (runs 999fps at 1080)
  •  VR-Ready 16K Earth
  •  Mobile ready 4k Earth (ES3/Vulkan)
  • Ultra-low version Earth (ES3/Vulkan)
  • Beta: 64k Earth version with 32K Clouds

Bonus: Simple moon model + Stars & Sun material for SkySphere (Sun is not a separate mesh but part of SkySphere material), all with dynamic materials for light direction control

Number of Unique Meshes: 3

Vertex Count: 1300

LODs: Yes

Number of Materials and Material Instances: 16

Number of Textures: 41

Texture Resolutions: 8K – 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes

Android: Yes

iOS: Yes

VR: Yes