Unreal Engine – DevTon Damaged Materials Vol 1 UE7313
Preview: youtube.com/watch?v=89Qcmv9Gq3c
Materials types: Fabrics, Corrosion Metals, Concrete Walls, Brick Walls, Wood Floors, Ceramics
All materials were built from a master material that allows full customization of each material using 2 layers of alpha masks. Thanks to this you can very quickly create any damaged material very easily. This includes the possibility of adding decals such as blood, water, dirt, oil, moss etc., and the ability to create entirely new materials using combinations of textures and parameters.
**If you have any issues, concerns or general questions please contact us via our official email of devtonstudio@gmail.com**
technical details
Number of Materials: 42
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 112
Texture Resolution (complete list): 4096×4096 ONLY
Intended Platform: Windows, Oculus Rift
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes: No
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 112
Texture Resolution (complete list): 4096×4096 ONLY
Intended Platform: Windows, Oculus Rift
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes: No
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