Unreal Engine – Classic Mansion UE7306

Classic Mansion

A game environment with hundreds of assets and customizable blueprints.

Great place to start your horror game projects with modular tilesets, detailed furniture and easy to use lighting, weather, door, TV and adjustable clock blueprints.

Build your own mansion, home environment with easy to use modular structural meshes and decorate it with hundreds of detail meshes.

Youtube video: https://www.youtube.com/watch?v=fSGxOOakoTU&t=175s

Polycount page: http://polycount.com/discussion/comment/2625218#Comment_2625218

technical details

Features:

  •  High number of quality assets.
  •  Modular structure meshes. Walls, floors, staircases, roofs, windows, arcs.
  •  Door blueprints operate using triggers and has door mesh selection. Lightning blueprint has distance, min and max delay settings. You can turn TV’s, fireplaces, candles and light fixtures on and off in construction script. (Modifying candles and light fixtures requires lighting to be rebuilt.)

Texture Sizes:

  •  Mostly 4096×4096
  •  2048×2048 for smaller meshes
  •  512×512 for effects

Collision: Yes, custom and automatically generated.

Vertex Count: Varying

LODs: 1 for small meshes, 3 for meshes that has higher poly counts.

Number of Meshes: 504

Number of Materials and Material Instances: 130 materials, 9 instances.

Number of Textures: 301

Number of Particles: 7

Number of Soundwaves and Cues: 12 Soundwaves, 9 Sound Cues.

Number of Blueprints: 16

Supported Development Platforms: PC

Supported Target Build Platforms: PC