Unreal Engine – Restaurant and Dive Bar VOL. 1 UE7277
This project includes everything pictured with all assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
technical details
Features:
- 85+ Meshes
- Most assets come in both individual pieces and whole clumped assets for ease of use
- High quality texture sets 2048 pixels+
- Ridable Bull setup with seperate pieces for animation usage
- Master material set up that control the majority of all props and models
- Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
- Retro Cinematic Post Process and Look Up Table
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully enclosed models and detailed from all sides
- Less than 58 cents a mesh!
Texture Sizes:
- 2048 [57]
- 1024 [1]
- 512 [1]
- 256 [1]
- 128 [3]
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Total number of Poly Verts for all Assets combined: 104868
Polycount Breakdown: See Documentation
LODs: Base LOD only
Number of Meshes: 86
Number of Materials and Material Instances: 25
Number of Textures: 56
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation: https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
Credits: See Documentation