Unreal Engine – Realistic Looking Cliff and Rock Pack UE7229
~~~~~~~~ CONTENT UPDATE 1.2 ~~~~~~~~
- Shader optimization.
~~~~~~~~ CONTENT UPDATE 1.1 ~~~~~~~~
- added HIGHPOLY (Nanite) version of the rocks/cliffs. Except for the smallest 3 rocks.
This Realistic Looking Cliff and Rock set, manually 3D sculpted with love, is ready to join your world and fill your scene up with details. Easily create various mountain ranges and rocky scenes, as my example, and… add some snow on top of it.
The pack includes ⠀
- 2 low-poly Cliffs
- 2 low-poly Split Cliffs
- 2 low-poly Ground Cliffs
- 3 low-poly Medium Rocks
- 3 low-poly Small Rocks
Both LOWPOLY and HIGHPOLY meshes are included in the UE5 version.
This product supports Nanite for Unreal Engine 5.0+NB! The sample scene is not(!) included.
If you have any questions e-mail me or reach out to me via discord [Highpoly Forehead#5358]
technical details
Features:
- You can completely change the look of the cliffs and rocks.
- Scale meshes up and down without significant quality loss.
- Add or remove the moss and snow layers.
A number of Unique Meshes: 12
Collision: custom, UCX. Convex type.
Vertex Count:
- Cliff_01 — 4860
- Cliff_02 — 5881
- Split_Cliff_01 — 14.528
- Split_Cliff_02 — 16.080
- Ground_Cliff_01 — 3714
- Ground_Cliff_02 — 3714
- Rock_01 — 750
- Rock_02 — 721
- Rock_03 — 738
- Small_Rock_01 — 92
- Small_Rock_02 — 174
- Small_Rock_02 — 80
LODs: Yes, up to 4 LODs, depending on the mesh size.
Number of Materials and Material Instances: 1 Master Material (8 Material Functions) >> 7 Material Instances.
Number of Textures: 11 Tileable textures (4 base color, 4 normal, 3 ORM) and 23 Unique textures (7 base color, 7 normal, 8 grayscale masks, 1 ORM)
Texture Resolutions: mostly 2048×2048, but 4096×4096 for unique normal maps (can be easily downsized).
Supported Development Platforms: Windows, macOS, Linux