Unreal Engine – Climb and Vaulting Component UE7209

Climb and Vaulting Component

This Climbing Component allows you to easily and quickly add climbing and vaulting into your TPP or FPP based game in less than 5 minutes. Complete with 20+ Animations for idle and moving climbs and vaults, Multiple Animations for Different falling distances, and a Foot IK System (totaling 60 animations for TPP & FPP combined).

Download FPP Demo

Download TPP Demo

Note: v2.0.1 UE5 – Updated 10/1/2022

📚 v2.0.1 Documentation UE5.0+

📚 v1.4.1 Documentation UE4.23-4.27

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technical details

Features:

  •  Easy Setup/Integration (Less than 5 minutes)
  • Climbing & Vaulting Systems
  • 20 unique Climbing/Vaulting animations (Slow/Fast Movements) for both FPP & TPP projects, totaling 40 animations.
  • Fall Detection with animations (3 different heights with multiple different styles of animations)
  • Foot IK System (built into the component and easily able to be disabled/removed)
  • Multiplayer supported
  • Replicated Sprint With Auto Climbing for testing (Toggle-able Option)
  • First Person Arms and Third Person Support

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes

Number of Animations: 60

Animation Types (Root Motion/In-place): Both

Number of Blueprints: 2

Input: keyboard, mouse, controller

Network Replicated: Yes

Supported Development Platforms: Desktop, Console, Mobile

Tested platforms: Windows

Documentation:

UE4 – https://www.deadpixellabs.com/docs/ue4/climbing-and-vaulting-component

UE5 – https://www.deadpixellabs.com/docs/ue5/climbing-and-vaulting-component

Important/Additional Notes: