Unreal Engine – Climb and Vaulting Component UE7209
This Climbing Component allows you to easily and quickly add climbing and vaulting into your TPP or FPP based game in less than 5 minutes. Complete with 20+ Animations for idle and moving climbs and vaults, Multiple Animations for Different falling distances, and a Foot IK System (totaling 60 animations for TPP & FPP combined).
Note: v2.0.1 UE5 – Updated 10/1/2022
📚 v2.0.1 Documentation UE5.0+
📚 v1.4.1 Documentation UE4.23-4.27
📣 Discord
📺 SHOWCASE VIDEOS:
- FPP Showcase Video v1.1.0 UE4
- TPP Showcase Video v1.0 UE4
- ALSv4 Integrated Showcase Video (Replicated) v1.0 UE4
📝Patch Notes:
- v1.4.1 / v2.0.1 – 9/19/2022
- v2.0.0 (UE5+) – 07/15/2022
- v1.4.0 Updates (4.23-4.27) – 07/15/2022
- v1.3.0 Updates – 04/17/2022
technical details
Features:
- Easy Setup/Integration (Less than 5 minutes)
- Climbing & Vaulting Systems
- 20 unique Climbing/Vaulting animations (Slow/Fast Movements) for both FPP & TPP projects, totaling 40 animations.
- Fall Detection with animations (3 different heights with multiple different styles of animations)
- Foot IK System (built into the component and easily able to be disabled/removed)
- Multiplayer supported
- Replicated Sprint With Auto Climbing for testing (Toggle-able Option)
- First Person Arms and Third Person Support
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Animations: 60
Animation Types (Root Motion/In-place): Both
Number of Blueprints: 2
Input: keyboard, mouse, controller
Network Replicated: Yes
Supported Development Platforms: Desktop, Console, Mobile
Tested platforms: Windows
Documentation:
UE4 – https://www.deadpixellabs.com/docs/ue4/climbing-and-vaulting-component
UE5 – https://www.deadpixellabs.com/docs/ue5/climbing-and-vaulting-component
Important/Additional Notes: