Unreal Engine – UMG Radar UE7169
Features:
- Track actors location and rotation and display it with whatever texture/color you want.
- Persistently track targets when off screen
- Radar generates mouse click events and returns the world location
- You can add a marker by clicking on the radar (remove with right click)
- You can add custom on hover tool tips to anything you track
- You can use the rotating arm to lock on a target (Watch video above)
- Radar can indicate if a target is above or below you
- You can add a blinking effect (Blink speed decided by you) to your targets.
- The radar is heavily customizable and expandable if you wish to add your own features
- Can be implemented in a multiplayer project
- Texture based radar which offers better performance than scene capture radars
- Dynamically add targets at any moment in the game
- Automatically removes destroyed targets.
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