Unreal Engine – UMG Radar UE7169

UMG Radar

Features:

  • Track actors location and rotation and display it with whatever texture/color you want.
  • Persistently track targets when off screen
  • Radar generates mouse click events and returns the world location
  • You can add a marker by clicking on the radar (remove with right click)
  • You can add custom on hover tool tips to anything you track
  • You can use the rotating arm to lock on a target (Watch video above)
  • Radar can indicate if a target is above or below you
  • You can add a blinking effect (Blink speed decided by you) to your targets.
  • The radar is heavily customizable and expandable if you wish to add your own features
  • Can be implemented in a multiplayer project
  • Texture based radar which offers better performance than scene capture radars
  • Dynamically add targets at any moment in the game
  • Automatically removes destroyed targets.