Unreal Ring Menu Construction Kit UE7066

Ring Menu Construction Kit

2.0 UPDATE!!! Watch the new video tutorials below!

Introduction Video

2.0 Feature & Changes Overview

2.0 Tutorial: Basic Setup & Connection to external Widgets

2.0 Tutorial: How to setup 3D Menus

This is a fully customizable, easy to use ring menu construction kit with out-of-the-box functionality, waiting for you to get creative!

Features:

• Unlimited number of buttons, automatically arrangeable, plus an optional center button

• Many different control schemes, incl. gamepad, mouse cursor, mouse wheel and keyboard

• Customize everything! Use your own buttons, textures, materials, animations and colors

• 3 positioning options: absolute screen position, show at mouse position or stick it to any asset

• New ButtonInfo structure for easy integration with your game

• Supports 3D widgets, networked environments, 4k resolution, slow motion and more

• Control everything from out-of-the-box Blueprint functions

RingMenu Files:

• WB_RM_BaseMenu (create your own menus as childs from this widget)

• WB_RM_BaseButton (derive your custom buttons from here)

• WB_RM_BaseInfoBox (create your info boxes from this asset)

• 4.25 and older menu files are still existent, but now marked as deprecated

• Additional content:

Sample assets:

• 5 example menus, 5 example buttons, 1 Mouse cursor widget, 1 blank cursor widget, and lots of demo textures, materials and audio files

Demo room assets by Epic

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technical details

Number of Assets: 3 Menu Blueprints, 1 Struct, 3 Enumerations, 2 Cursor Widgets

Intended Platforms: All

Platforms Tested: Windows

Documentation Included: See YouTube tutorials