Unreal Riding System in Blueprints (Multiplayer) UE7065

Riding System in Blueprints (Multiplayer)

It’s a riding system. You can mount animals and ride them. You can also play as animals. It is based on root motion animations. It supports multiplayer. It was completely written in blueprints for feasibility and scalability. The player and ridable characters contain many parameters for easy configurations.

Disclaimer:

  • This asset doesn’t contain horse models, horse Animations, and horse rider animations.
  • This asset contains the riding system components and some examples using Epic free assets.

Recommended Horse Animations: Horse Animset

C++ Plugin Version: Link

Showcase

Playable Demo (Root Motion Animations)

Playable Demo (In-Place Animations)

ESRPGv4 Integration Showcase

Tutorial

Discord

technical details

Features:

  • Multiplayer
  • Mountable Character
  • Controllable Character
  • Includes a primary system made for Root Motion Animations
  • Includes three alternative systems (at experimental stage)
  • Capable of Jump, Walk, Walk Reverse, Trot, Canter, Gallop, Sprint, Rearing, Rearing Left/Right, Edge Fall, Turns, Swim, Fly
  • Base Characters with Many Configurable Parameters
  • Easy to Integrate
  • Contains Some Example Characters

Version: 1.3.1

Input: Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms: Windows

Documentation: Link