Unreal Realtime Global Illumination Spotlight UE7060

Realtime Global Illumination Spotlight

This product is now FREE for everyone, because now the engine natively supports this feature with less performance impact, I’ve decided to not remove it from the marketplace so it can be a form of study for everyone interested.Overview Video

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If you don’t know what GI is: https://en.wikipedia.org/wiki/Global_illumination

100% Blueprint project, this Spotlight supports Realtime Global Illumination (GI). Keep in mind that it is an approximate result. The performance cost depends on your setup and your settings, it is a good solution to achieve a realistic flashlight in your game.

It works well in small scenes, it’s less accurate in large open areas but still do its job.

The GI is influenced by some parameters from the source light, such as: intensity, attenuation, inner and outer cone, temperature and so on.

technical details

– 1 Blueprint
– 1 Material
– 2 Material Functions
– 3 Material Instances
– 1 Overview Map